• CN:11-2187/TH
  • ISSN:0577-6686

机械工程学报 ›› 2021, Vol. 57 ›› Issue (23): 12-20.doi: 10.3901/JME.2021.23.012

• 机器人及机构学 • 上一篇    下一篇

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机器人抓取对象硬度触觉感知研究

张宪民1,2, 王浩楠1,2, 黄沿江1,2   

  1. 1. 华南理工大学广东省精密装备与制造技术重点实验室 广州 510641;
    2. 华南理工大学机械与汽车工程学院 广州 510641
  • 收稿日期:2020-10-14 修回日期:2021-03-21 出版日期:2021-12-05 发布日期:2022-02-28
  • 通讯作者: 黄沿江(通信作者),男,1981年出生,博士,教授,博士研究生导师。主要研究方向为人机共融机器人技术、工业自动化生产线的设计与优化及机电一体化技术。E-mail:mehuangyj@scut.edu.cn
  • 作者简介:张宪民,男,1964年出生,博士,教授,博士研究生导师。主要研究方向为精密定位与精密操作、精密电子装备与现代控制技术、精密并联机器人系统、机电系统的振动与噪声控制等。E-mail:zhangxm@scut.edu.cn;王浩楠,男,1997年出生。主要研究方向为机器人灵巧操作。E-mail:eericwang@163.com
  • 基金资助:
    国家自然科学基金(52075178,51820105007,91748111)、广州市基础与应用基础研究(202002030233)和科技部重点研发计划(2020YFB1713400)资助项目。

Research on Robotic Grasping Object Hardness Perception Based on Tactile Sensing

ZHANG Xianmin1,2, WANG Haonan1,2, HUANG Yanjiang1,2   

  1. 1. Guangdong Key Laboratory of Precision Equipment and Manufacturing Technology, South China University of Technology Guangzhou 510641;
    2. School of Mechanical and Automotive Engineering, South China University of Technology, Guangzhou 510641
  • Received:2020-10-14 Revised:2021-03-21 Online:2021-12-05 Published:2022-02-28

摘要: 物体硬度感知对于机器人进行物体灵巧操作具有重要意义。针对物体硬度感知中传感信号复杂、物体压缩量大而导致的系统鲁棒性差以及容易损伤物体的问题,提出了一种基于触觉传感的机器人抓取对象硬度感知方法。该方法使用两指夹持器轻微挤压物体,通过安装在两指指尖的柔性触觉传感器阵列采集压力序列信号。将压力序列信号进行多项式处理得到非线性特征序列,使用基于决策树的Adaboost算法处理非线性特征序列,实现抓取物体在线硬度等级分类。将基于决策树的Adaboost算法和其他各种算法进行比较,并进行实际物体硬度识别实验。实验结果表明所提方法能够准确实时识别不同抓取对象的硬度。

关键词: 机器人抓取, 硬度感知, 触觉, Adaboost算法

Abstract: The perception of object hardness is of great significance for robots to perform fine manipulation task. Aiming at the problems of poor system robustness and easy damage to objects caused by complex sensing signals and large object compression in object hardness perception, a method of robotic grasping object hardness perception based on tactile sensing is proposed. Pressure sequences are obtained by the flexible tactile sensors when the two fingers gripper slightly squeezes the object. The pressure sequence signals are then polynomial processed to obtain nonlinear characteristics and then input into the Adaboost algorithm which is based on the decision tree to realize online grasped object hardness perception. The Adaboost algorithm is compared with other algorithms, and the hardness perception experiment for novel objects is carried out. Experimental results show that the proposed method can accurately identify the hardness of different grasped objects.

Key words: robotic grasping, hardness perception, tactile, adaboost algorithm

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