• CN:11-2187/TH
  • ISSN:0577-6686

机械工程学报 ›› 2025, Vol. 61 ›› Issue (19): 237-248.doi: 10.3901/JME.2025.19.237

• 数字化设计与制造 • 上一篇    

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基于神经生理测量探究具身交互对创意思维的影响

王文娟1, 卢兆麟1, 郝佳2, 杨伟铨1, 牛红伟2,3, 左孝林1   

  1. 1. 北京理工大学设计与艺术学院 北京 102401;
    2. 北京理工大学工业与智能系统工程研究所 北京 100081;
    3. 北京理工大学长三角研究院 嘉兴 314019
  • 收稿日期:2024-08-10 修回日期:2025-04-07 发布日期:2025-11-24
  • 作者简介:王文娟,女,1995年出生,博士研究生。主要研究方向为设计思维、设计认知计算。E-mail:wenjuan.wang@bit.edu.cn
    卢兆麟(通信作者),男,1980年出生,博士,教授,博士研究生导师。主要研究方向为设计认知、设计方法。E-mail:zhaolin.lu@bit.edu.cn
  • 基金资助:
    国家自然科学基金(52275234)和北京理工大学科技创新计划创新人才科技(2024CX01023)资助项目。

Exploring the Effects of Embodied Interaction on Creative Thinking Based on Neurophysiological Measures

WANG Wenjuan1, LU Zhaolin1, HAO Jia2, YANG Weiquan1, NIU Hongwei2,3, ZUO Xiaolin1   

  1. 1. School of Design & Arts, Beijing Institute of Technology, Beijing 102401;
    2. Institute of Industrial and Intelligent Systems Engineering, Beijing Institute of Technology, Beijing 100081;
    3. Yangtze Delta Region Academy, Beijing Institute of Technology, Jiaxing 314019
  • Received:2024-08-10 Revised:2025-04-07 Published:2025-11-24

摘要: 基于多模态技术的具身交互使得设计师以“身心一体”的方式进行设计创作,这种方式对设计过程中的创意思维所带来的影响有待深入探索。通过对比传统“键盘+鼠标”交互和具身交互两种方式下设计师的神经生理测量数据,研究具身交互对设计师创意思维的影响机制。34名设计师分别利用传统和具身交互方式在计算机辅助设计系统中完成了立体构成创意设计任务,同时采集了被试在两种交互方式下的脑电、皮电、心率、工作负荷量表和口语报告等认知数据,并且利用同感评估技术对设计作品进行了创意性评估。数据分析结果显示:①具身交互方式下,设计师顶区和枕区的alpha频段功率显著低于传统交互,说明身体和虚拟设计空间之间的联结增强了设计师的视觉加工,促进创意思维的产生;②具身交互下设计师感觉运动区alpha和beta频段的抑制,说明身体动作、姿势和日常经验的一致性加快了设计师对动作隐喻的理解,对创意思维具有激发作用;③具身交互下设计师的皮电活动和心率值显著增高,说明操作过程的新颖性和灵活性为设计师带来情绪上的唤醒,有利于创意思维的产生;④具身交互方式下设计师需要较多训练,工作负荷加重,可能对创意思维产生不利影响,表明未来多模态技术的成熟度有待进一步提高。

关键词: 神经生理测量, 具身交互, 创意思维, 多模态技术, 脑电图

Abstract: Embodied interaction based on multimodal technology allows designers to create in an "all-in-one" manner, and the impact of this interaction on creative thinking in the design process needs to be explored in depth. The neurophysiological measures of designers in traditional “keyboard + mouse” interaction and embodied interaction are compared to investigate the influence of embodied interaction on designers' creative thinking. Thirty-four designers complete a three-dimensional composition design task in a computer-aided design system using the traditional and embodied interaction respectively. Cognitive data such as electroencephalograms, heart rates, workload scales and verbal reports are collected simultaneously under both interaction modes. In addition, the design solutions are assessed for creativity using the Consensus Assessment Technique. The results of the data analysis show that, (i) the alpha band power of the designer’s parietal and occipital regions under embodied interaction is significantly lower than that of traditional interaction, indicating that the connection between the body and the virtual design space enhances the designer's visual processing and facilitates the generation of creative thinking; and (ii) the suppression of alpha and beta bands of the designer's sensorimotor region under embodied interaction suggests that the consistency of the designer’s body movements, postures, and daily experience accelerates designers' understanding of movement metaphors, which has a stimulating effect on creative thinking; (iii) the significant increase in the designer’s electrodermal activity and heart rate values under embodied interaction suggests that the novelty and flexibility of the operation process can bring about emotional arousal for designers, which is conducive to the generation of creative thinking; (iv) designers need more training and have a heavier workload in embodied interaction, which may have a negative impact on creative thinking. This suggests that the maturity of multimodal technology needs to be further improved in the future.

Key words: embodied interaction, creative thinking, neurophysiological measurements, multimodal technology, electroenceph- alogram

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