• CN: 11-2187/TH
  • ISSN: 0577-6686

Journal of Mechanical Engineering ›› 2026, Vol. 62 ›› Issue (14): 280-290.doi: 10.3901/JME.260483

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Game Optimization Control of Vehicle Electro-hydraulic X-by-wire Chassis Based on Adaptive Dynamic Programming

ZHOU Xiaochuan1, CHU Yukai1, ZHAO Wanzhong1, WANG Chunyan1, WANG Min1,2   

  1. 1. Department of Vehicle Engineering, Nanjing University of Aeronautics and Astronautics, Nanjing 210016;
    2. Xuzhou XCMG Automobile Manufacturing Co., Ltd., Xuzhou 221112
  • Received:2025-09-01 Revised:2026-01-02 Published:2026-08-29

Abstract: The X-by-wire chassis has overturned the mechanical chassis configuration of traditional vehicles. It has significant advantages such as high control accuracy, fast response speed, and multiple functional expansion. It is a key execution carrier for advanced assisted driving and intelligent driving. In view of the problems of low electrification and wire control levels of vehicle chassis and poor collaborative control capabilities, a vehicle electro-hydraulic X-by-wire chassis configuration integrating electro-hydraulic composite steering and electro-hydraulic composite braking is proposed, and a direct yaw torque and active steering game optimization framework of the electro-hydraulic X-by-wire chassis is established. The multi-objective collaborative control problem in vehicle trajectory tracking is transformed into an optimal control problem based on non-cooperative Nash game. In view of the optimal control problem of the X-by-wire chassis under the coupling of control objectives and overdriven heterogeneous actuators, the adaptive dynamic programming and differential game theory are integrated to propose a game tracking control algorithm based on the dual heuristic architecture for the X-by-wire chassis adaptive dynamic programming game tracking control based on adaptive dynamic programming(G-ADP). The execution network matching the optimal controller is obtained through back-propagation neural network training, so that the performance indicators of the X-by-wire chassis game system reach Nash equilibrium. The hardware-in-the-loop test results show that the proposed G-ADP algorithm can reduce the tracking error and effectively improve the vehicle stability under the single-line change and sinusoidal reference trajectory test conditions with different adhesion coefficients.

Key words: X-by-wire chassis, game optimization control, adaptive dynamic programming, neural networks, trajectory tracking

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